Appreciate the answer, and I agree with most of it.
Or maybe all of it. I was about to ask for more inclusiveness on the lower end, like an actual easy mode for very casual audiences (rookie isn't in later levels imo) and maybe an additional difficulty between rookie and experienced. But idk what that would change really. Rookie exists, maybe that's enough. I would feel better about myself if I could beat 3 out of 5 difficulties instead of 2, that's all really. And I agree that the continues are the real problem on Experienced.
"Platinum should lean towards the hard side of the balance rather than the easy side." yeah totally, I agree with that whole bit about trophies. And I generally wouldn't want them to be easier too, I get Platinums for my favorite games as an additional set of challenges and as a way to spend more time with the game. And to have a nice little reminder of my "proficiency" with the game, I know I did more than 90% or 99% of all players even if it wasn't objectively very difficult. It's just that Nex turns this to eleven haha, it's one of the few plats I may not be able to get even if I wanted to. It's cool, I get it.
And thanks for being understanding about this whole thing. I can tell you put a lot of work into being emphatic, that's a nice change of pace from the usual "git gud" bs online from people with the emotional intelligence of a bucket of bricks.
Good luck to you too with the trophies. Did you know that doing the minigame restores a bit of the human combo meter?