ericjohn004 wrote:I wanted an extra mini game, I got it.
I can assure you that the two new modes are way more than a minigame.
The only other 2 things I'm not sure that it'll have that I wanted was a new ship, with different bullet and missile patterns. I guess we kinda got a new ship with the ship editor.
The new ship editor allows you to distribute stats as you please. Also, we balanced the previous weapons, for example Nemesis shoots less missiles but they are more effective, and some changes have been done to the projectiles of Phobos. I just hit the office after coming back from holidays, I need to check what I'm allowed to tell pre-release. I'll go in more details if I can.
And I wanted a change to the scoring system so that you can also score really high with the Nemesis ship. You could achieve this is you would count boosting through enemys the same as overdriving through them.
The idea now is that all 3 ships are good candidates for score, in different ways. We'll see if that works as planned.