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tommasodb
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Re: New saucer sound is way too loud/deep

Wed Jun 10, 2015 2:54 pm

So turns out that THERE WAS a sound problem, it's just detectable with high-end sub woofers. We tested it and it will be toned down.

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DenT4FacE
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Re: New saucer sound is way too loud/deep

Wed Jun 10, 2015 10:46 pm

Yeah, I didn't notice it in Arcade because there's only one or two UFO at a time but I did some Survival yesterday and even with my headphones, I thought it was a bit much.
Formerly known as Cobra_Qc on Housemarque forums and on PSN

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ZMayaZ
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Re: New saucer sound is way too loud/deep

Wed Jun 10, 2015 11:49 pm

I'm sure Steeltoe's neighbours will be thankful. :-)

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tommasodb
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Re: New saucer sound is way too loud/deep

Thu Jun 11, 2015 12:16 pm

DenT4FacE wrote:Yeah, I didn't notice it in Arcade because there's only one or two UFO at a time but I did some Survival yesterday and even with my headphones, I thought it was a bit much.


The thing is, when we test the game we often do it from our desk, we don't hook it up to the home theatre on the other side of the office if not for specific occasions. So some of these things can go unnoticed, especially if the problem requires a subwoofer pumping out waves like there's no tomorrow to detect the problem. Luckily enough, there's another micro-update coming that fixes some localization issues, and we can sneak a fix for this in.

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