Oh, that Overdrive trick has been in since the beginning. It's actually pretty useful score-wise
It's also on our Resogun guide (I'm targeting next week for release of V2).
Is there any plans on protector mode info in the guide? I already made a post regarding this, but was looking for info regarding the mode.The city destroyer countdown and teleport tokens seem to suggest speed is important -that destroyers should be avoided,but from a score perspective it seems better to just wait and kill destroyers before you progress.I just kind of feel conflicted on what the mode suggests prioritizing.Like the countdown/tokens vs score are pushing opposing strategies . In simpler, clash-ified terms; " should I stay or should I go"
( I still love it, its just not quite as straightforward as the other modes and am looking for clarification)